This one is REALLY hard, mostly because I’m primarily the DM and while I often run DMPCs I do my best to not shine too much so that the players get to be the heroes. Even in the last several years I’ve generally been the DM, aside from playing in a few of my friends various 40k RPG campaigns and, in those, the real highlight points for my characters seem to revolve around improbable dice rolls more than actual actions.
I’ve have to go back a fairly long way to something that really stands out to me and, in a funny twist of fate, none of my current group were actually in the game, in fact I didn’t even know any of them at the time. It was probably the best part of 18 or so years ago and we were playing in a Ravenloft Campaign.
We were in Sithicus, playing through the pre-written adventure ‘When Black Roses Bloom’. This adventure holds a special place in my heart because of my love of the Dragonlance and the extended story that Lord Soth received as a result of him being drawn into the Mists. There is a particular part in the last third of the adventure in which you encounter Soth, on his throne, seemingly comatose and exploration brings you to a series of mirrors that seem to be playing images, memories, from parts of the ill-fated Solamnic Knight’s past.
The party enter these mirrors and try to change events with the overall goal of trying to awaken Soth from his slumber in order to protect his domain. One such memory involves trying to stop Soth, while he is still alive, from making a terrible mistake. We spent quite a lot of time discussing what to do, how to distract him or restrain him and time was running out. In a moment of madness I yelled “let’s all dive on Soth” and proceeded to launch myself at him, bodily, wrestling him to the ground.
The next few minutes were spent frantically tussling with the knight, trying to hold him back and, at one point, saw my character sat on his chest, punching him in the face. Most surprisingly the plan worked, we managed to restrain Soth long enough for the course of events to change.
So that’s the one for me, I don’t have anything like many of my friends characters, things like tracking rocks, dying twice in a single minute to the same trap, killing an ancient dragon with a single dragonlance or withstanding hours of torture. My entire claim to fame, the stories the bards sing about my character, is the “let’s all dive on Soth” moment.